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J Chester

Animation, Game Design, and 3D Art

Hello I am J Chester, I am a Game Designer and 3D animator. I like to make weird and abstract media that gets player/viewer questioning its meaning. I am experienced in multiple programs such as Houdini, Maya, Unity, Photoshop, After Effects and Construct 2. In the past few years I have made many games of many different genres such as competitive multiplayer party games to singler player narrative based games. I am well equipped to event based scripting of Construct 2 and object oriented programing of C## and Unity. I am skillful in modeling, texturing, rigging, and animating in Maya.

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